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The devil cuphead
The devil cuphead













the devil cuphead

As frustrating as it may be, look for the pattern in which gems are fired and that final phase should be surmountable enough.Īlthough technically an optional boss, The Devil provides a solid final challenge. All that can really be said here is that, hopefully, you know the deal at this point in the game. As mentioned previously, constant mobilization is a must in Cuphead generally, but idling about in this level is a gargantuan mistake for players to make. Kahl ruthlessly fires waves of gems at Cuphead, who also must dodge oncoming electric walls. Wily in nature, both physically and in terms of wanting to do nothing but evil, and moves around in the robot’s head, which appears similar to the Koopa Clown Car ridden by Bowser and Baby Bowser from the Super Mario series. All the while, homing missiles will still be inclined to prevent Cuphead from being absolved of his debt to the Devil. The second phase then sees the giant’s head separate from its body, causing it to hazardously fly around the screen. In its transition to its second phase, the robot will then launch bolts at you from its mouth, as it also attempts to strike you with a homing missile and trap you with a giant magnet. Launching projectiles from his stomach and shooting laser beams from an antenna on its head, the robot lets you know you’re in for quite the battle. Kahl’s robot, who shares a resemblance to Bender from Futurama, or the Iron Giant, is fairly unforgiving. One of the few remarkable flight levels in Cuphead, the level “Junkyard Jive!” sports one of the toughest boss fights in the entire game. Stand still for one second and you will be struck by Baroness Von Bon Bon or one of her candy-themed minions, which is partly why she is one of the toughest bosses in the game. As the head also pursues the player around the stage, you will have to stick to the sides to dodge the giant mints.Īs with most other Cuphead bosses, it’s well-advised to stay mobile. While mints roll out of the mouth of the fortress toward Cuphead, Baroness Von Bon Bon will launch her own head at our titular hero and will, naturally, grow another back. This comes in addition to the final phase in which Baroness Von Bon Bon mobilizes her candy fortress, where Cuphead will be pursued by her. While none are especially hard, they can be very tough to endure. Selected at random, multiple mini-bosses will attack. The rest include Kernel Von Pop, a mad candy corn creature, as well as Sir Waffington III, a flying waffle, and Muffsky Chernikov, a homicidal cupcake. These include Lord Gob Packer, an enemy very similar in appearance to a jawbreaker, as well as Sargent Gumbo Gumbull, an antagonistic gumball machine. In the first phase of the battle against Baroness Von Bon Bon, an anthropomorphic fortress made out of candy rests at the right of the stage, while one of five mini-bosses attacks. More to the point, it might be whimsical in any other scenario, but because this is Cuphead, there is no so thing as whimsy. In an environment where rules are thrown out the window thematically with an “anything goes” vibe, Cuphead defending himself in a Candy Land-esque stage is fairly creative and well-executed. Initially, the fight against Baroness Von Bon Bon in the level “Sugarland Shimmy” is pretty hilarious. The strategy here is quite simple: Stay as far away as possible while shooting at the beast and, with patience, you should be able to defeat him handily. In a wallop of a final phase, Grim Matchstick suddenly decides he has three heads instead of one, each of which shoots fire intermittently at Cuphead, both in-direction and neutral, while one head will morph into a flamethrower and launch a large burst of fire at Cuphead. In this phase, Grim Matchstick also projects fire out of his nostrils for added measure. At this point, Grim Matchstick flies around the stage to the left of Cuphead, rolling out his tongue at the bottom of the screen, like a red carpet, while malicious flame-shaped enemies attack Cuphead.















The devil cuphead